Michael137 wrote:

> > Oh, wait a sec. I actually changed the behavior of the 
> > `IRExecutionUnit::FindInSymbols`. It used to exit early if the function was 
> > found in `module_sp`, but now we will always scan through the whole 
> > ModuleList. And we can't change the behavior of the 
> > `ModuleList::FindFunctions` to return after the first match, because it 
> > might be not what we want in general case. Maybe I should add more generic 
> > versions of these functions taking a callback to invoke on each match 
> > instead of SymbolContextList? Something like
> > ```
> > void ModuleList::FindSymbolsWithNameAndType(
> >   ConstString name,
> >   lldb::SymbolType symbol_type,
> >   const SymbolContext *search_hint,
> >   llvm::function_ref<bool(const Symbol&)> callback
> >   )
> > ```
> > 
> > 
> >     
> >       
> >     
> > 
> >       
> >     
> > 
> >     
> >   
> > where the result of `callback` indicates whether the search should be 
> > continued or not.
> 
> I think it'd be fine to return early if the type if found with the 
> `search_hint`, as long as this is clearly documented in the API. My 
> impression is that this would be a more useful behavior than just reordering 
> the search results so the `search_hint` results are first, and I don't think 
> we need the extra flexibility provided by that callback at the moment. I 
> don't touch this code very often though so if @clayborg or @Michael137 
> disagree I'd defer to them.

Probably fine returning early unconditionally tbh, but only if the 
`search_hint` is specified. It shouldn't break anything?

https://github.com/llvm/llvm-project/pull/102835
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