slydiman wrote:

Note GDBRemoteCommunicationServerPlatform::DebugserverProcessReaped() may cause 
a crash if this callback will be called from the child monitor thread after 
destroing the instance of GDBRemoteCommunicationServerPlatform. It is 
impossible to control this thread anyway.
Hope I will fix it in the part 2 removing m_port_map. m_spawned_pids may be 
static since we have one GDBRemoteCommunicationServerPlatform instance per 
process.

https://github.com/llvm/llvm-project/pull/101283
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