llvmbot wrote:

<!--LLVM PR SUMMARY COMMENT-->

@llvm/pr-subscribers-lldb

Author: None (jimingham)

<details>
<summary>Changes</summary>

mach-o object files never have separate debug info, and in a big app there can 
be quite a large number of object files, so even a few stats per object file 
can slow launches considerably.
This patch avoids this search for Mach-o symbol files of object type.

I don't have a way to test this, the only effect is that you didn't do a bunch 
of stats that weren't going to do any good anyway.

---
Full diff: https://github.com/llvm/llvm-project/pull/81041.diff


1 Files Affected:

- (modified) lldb/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp 
(+7-1) 


``````````diff
diff --git a/lldb/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp 
b/lldb/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp
index 47fe0020ce18d..4080a31224a41 100644
--- a/lldb/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp
+++ b/lldb/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp
@@ -118,7 +118,13 @@ SymbolVendorMacOSX::CreateInstance(const lldb::ModuleSP 
&module_sp,
     FileSpec dsym_fspec(module_sp->GetSymbolFileFileSpec());
 
     ObjectFileSP dsym_objfile_sp;
-    if (!dsym_fspec) {
+    // On Darwin, we store the debug information either in object files,
+    // using the debug map to tie them to the executable, or in a dSYM.  We
+    // pass through this routine both for binaries and for .o files, but in the
+    // latter case there will never be an external debug file.  So we shouldn't
+    // do all the stats needed to find it.
+    if (!dsym_fspec && module_sp->GetObjectFile()->CalculateType() 
+        != ObjectFile::eTypeObjectFile) {
       // No symbol file was specified in the module, lets try and find one
       // ourselves.
       FileSpec file_spec = obj_file->GetFileSpec();

``````````

</details>


https://github.com/llvm/llvm-project/pull/81041
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