jhuber6 wrote:

> > This method of compilation is not like CUDA, so we can't target all the 
> > GPUs at the same time.
> 
> I think this is the key fact I was missing. If the patch is only for a 
> standalone compilation which does not do multi-GPU compilation in principle, 
> then your approach makes sense.
> 
> I was arguing from the normal offloading which does have ability to target 
> multiple GPUs.

Yes, this is more similar to OpenCL or just regular CPU compilation where we 
have a single job that creates a simple executable, terminal application style. 
So given a single target, the desire is to "pick me the one that will work on 
the default CUDA device without me needing to check." type thing.

https://github.com/llvm/llvm-project/pull/79373
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