jhuber6 wrote: > > This method of compilation is not like CUDA, so we can't target all the > > GPUs at the same time. > > I think this is the key fact I was missing. If the patch is only for a > standalone compilation which does not do multi-GPU compilation in principle, > then your approach makes sense. > > I was arguing from the normal offloading which does have ability to target > multiple GPUs.
Yes, this is more similar to OpenCL or just regular CPU compilation where we have a single job that creates a simple executable, terminal application style. So given a single target, the desire is to "pick me the one that will work on the default CUDA device without me needing to check." type thing. https://github.com/llvm/llvm-project/pull/79373 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits