This revision was automatically updated to reflect the committed changes.
Closed by commit rGbe88462cd6aa: Platform qemu-user: Build path to qemu
automatically if not specified (authored by ted).
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D155117/new/
https://reviews.llvm.org/D155117
Files:
lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
Index: lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
===================================================================
--- lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
+++ lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
@@ -162,9 +162,18 @@
Target &target, Status &error) {
Log *log = GetLog(LLDBLog::Platform);
+ // If platform.plugin.qemu-user.emulator-path is set, use it.
FileSpec qemu = GetGlobalProperties().GetEmulatorPath();
- if (!qemu)
- qemu.SetPath(("qemu-" + GetGlobalProperties().GetArchitecture()).str());
+ // If platform.plugin.qemu-user.emulator-path is not set, build the
+ // executable name from platform.plugin.qemu-user.architecture.
+ if (!qemu) {
+ llvm::StringRef arch = GetGlobalProperties().GetArchitecture();
+ // If platform.plugin.qemu-user.architecture is not set, build the
+ // executable name from the target Triple's ArchName
+ if (arch.empty())
+ arch = target.GetArchitecture().GetTriple().getArchName();
+ qemu.SetPath(("qemu-" + arch).str());
+ }
FileSystem::Instance().ResolveExecutableLocation(qemu);
llvm::SmallString<0> socket_model, socket_path;
Index: lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
===================================================================
--- lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
+++ lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
@@ -162,9 +162,18 @@
Target &target, Status &error) {
Log *log = GetLog(LLDBLog::Platform);
+ // If platform.plugin.qemu-user.emulator-path is set, use it.
FileSpec qemu = GetGlobalProperties().GetEmulatorPath();
- if (!qemu)
- qemu.SetPath(("qemu-" + GetGlobalProperties().GetArchitecture()).str());
+ // If platform.plugin.qemu-user.emulator-path is not set, build the
+ // executable name from platform.plugin.qemu-user.architecture.
+ if (!qemu) {
+ llvm::StringRef arch = GetGlobalProperties().GetArchitecture();
+ // If platform.plugin.qemu-user.architecture is not set, build the
+ // executable name from the target Triple's ArchName
+ if (arch.empty())
+ arch = target.GetArchitecture().GetTriple().getArchName();
+ qemu.SetPath(("qemu-" + arch).str());
+ }
FileSystem::Instance().ResolveExecutableLocation(qemu);
llvm::SmallString<0> socket_model, socket_path;
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