zhyty created this revision. Herald added a project: All. zhyty requested review of this revision. Herald added subscribers: lldb-commits, wangpc. Herald added a project: LLDB.
In cases where the PC has no function name, lldb-vscode crashes. `lldb::SBFrame::GetDisplayFunctionName()` returns a `nullptr`, and when we attempt to construct an `std::string`, it raises an exception. Test plan: This can be observed with creating a test file (credit to @clayborg for the example): int main() { typedef void (*FooCallback)(); FooCallback foo_callback = (FooCallback)0; foo_callback(); // Crash at zero! return 0; } and attempting to debug the file through VSCode. I add a test case in D156732 <https://reviews.llvm.org/D156732> which should cover this. Repository: rG LLVM Github Monorepo https://reviews.llvm.org/D156970 Files: lldb/tools/lldb-vscode/JSONUtils.cpp Index: lldb/tools/lldb-vscode/JSONUtils.cpp =================================================================== --- lldb/tools/lldb-vscode/JSONUtils.cpp +++ lldb/tools/lldb-vscode/JSONUtils.cpp @@ -696,7 +696,11 @@ int64_t frame_id = MakeVSCodeFrameID(frame); object.try_emplace("id", frame_id); - std::string frame_name = frame.GetDisplayFunctionName(); + // `function_name` can be a nullptr, which throws an error when assigned to an + // `std::string`. + const char *function_name = frame.GetDisplayFunctionName(); + std::string frame_name = + function_name == nullptr ? std::string() : function_name; if (frame_name.empty()) frame_name = "<unknown>"; bool is_optimized = frame.GetFunction().GetIsOptimized();
Index: lldb/tools/lldb-vscode/JSONUtils.cpp =================================================================== --- lldb/tools/lldb-vscode/JSONUtils.cpp +++ lldb/tools/lldb-vscode/JSONUtils.cpp @@ -696,7 +696,11 @@ int64_t frame_id = MakeVSCodeFrameID(frame); object.try_emplace("id", frame_id); - std::string frame_name = frame.GetDisplayFunctionName(); + // `function_name` can be a nullptr, which throws an error when assigned to an + // `std::string`. + const char *function_name = frame.GetDisplayFunctionName(); + std::string frame_name = + function_name == nullptr ? std::string() : function_name; if (frame_name.empty()) frame_name = "<unknown>"; bool is_optimized = frame.GetFunction().GetIsOptimized();
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