labath accepted this revision.
labath added a comment.
This revision is now accepted and ready to land.

In D133393#3775995 <https://reviews.llvm.org/D133393#3775995>, @rupprecht wrote:

> In D133393#3773793 <https://reviews.llvm.org/D133393#3773793>, @labath wrote:
>
>> I believe the reasons are still relevant. Basically the problem is that 
>> listening on `localhost:x` creates two sockets (one for 127.0.0.1, one for 
>> ::1), and there's no way to guarantee that we'll be able to grab the same 
>> port for both (one could be taken by some other application). Our listening 
>> code will succeed if it opens at least one socket, but then if we again try 
>> to connect using the `localhost` name, we may end up connecting to the wrong 
>> thing. I think the correct fix is to take the address (ip+port) that we've 
>> *actually* started listening on, and then pass *that* as the argument to the 
>> connect command, but I'm not sure if our current Socket APIs allow you to 
>> get that information.
>
> There's `listen_socket.GetLocalIPAddress()`, but that returns an empty string 
> here.

Yeah, that probably only works on connected sockets.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D133393/new/

https://reviews.llvm.org/D133393

_______________________________________________
lldb-commits mailing list
lldb-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits

Reply via email to