This revision was landed with ongoing or failed builds.
This revision was automatically updated to reflect the committed changes.
Closed by commit rG862a311301f5: [lldb] Tighten lock in Language::ForEach 
(authored by bulbazord).

Changed prior to commit:
  https://reviews.llvm.org/D109013?vs=369758&id=369809#toc

Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D109013/new/

https://reviews.llvm.org/D109013

Files:
  lldb/source/Target/Language.cpp


Index: lldb/source/Target/Language.cpp
===================================================================
--- lldb/source/Target/Language.cpp
+++ lldb/source/Target/Language.cpp
@@ -108,10 +108,21 @@
     }
   });
 
-  std::lock_guard<std::mutex> guard(GetLanguagesMutex());
-  LanguagesMap &map(GetLanguagesMap());
-  for (const auto &entry : map) {
-    if (!callback(entry.second.get()))
+  // callback may call a method in Language that attempts to acquire the same
+  // lock (such as Language::ForEach or Language::FindPlugin). To avoid a
+  // deadlock, we do not use callback while holding the lock.
+  std::vector<Language *> loaded_plugins;
+  {
+    std::lock_guard<std::mutex> guard(GetLanguagesMutex());
+    LanguagesMap &map(GetLanguagesMap());
+    for (const auto &entry : map) {
+      if (entry.second)
+        loaded_plugins.push_back(entry.second.get());
+    }
+  }
+
+  for (auto *lang : loaded_plugins) {
+    if (!callback(lang))
       break;
   }
 }


Index: lldb/source/Target/Language.cpp
===================================================================
--- lldb/source/Target/Language.cpp
+++ lldb/source/Target/Language.cpp
@@ -108,10 +108,21 @@
     }
   });
 
-  std::lock_guard<std::mutex> guard(GetLanguagesMutex());
-  LanguagesMap &map(GetLanguagesMap());
-  for (const auto &entry : map) {
-    if (!callback(entry.second.get()))
+  // callback may call a method in Language that attempts to acquire the same
+  // lock (such as Language::ForEach or Language::FindPlugin). To avoid a
+  // deadlock, we do not use callback while holding the lock.
+  std::vector<Language *> loaded_plugins;
+  {
+    std::lock_guard<std::mutex> guard(GetLanguagesMutex());
+    LanguagesMap &map(GetLanguagesMap());
+    for (const auto &entry : map) {
+      if (entry.second)
+        loaded_plugins.push_back(entry.second.get());
+    }
+  }
+
+  for (auto *lang : loaded_plugins) {
+    if (!callback(lang))
       break;
   }
 }
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