amccarth created this revision.
amccarth added reviewers: labath, stella.stamenova.
amccarth requested review of this revision.

When loading a PE/COFF target, the associated PDB file often wasn't found.  The 
executable module contains a path for the associated PDB file, but people often 
debug from a different directory than the one their build system uses.  (This 
is especially common in post-mortem and cross platform debugging.)

Suppose the COFF executable being debugged is `~/proj/foo.exe`, but it was 
built elsewhere and refers to `D:\remote\build\env\foobar.pdb`, LLDB wouldn't 
find it.

With this change, if no file exists at the PDB path, LLDB will look in the 
executable directory for a PDB file that matches the name of the one it 
expected (e.g., `~/proj/foobar.pdb`).  If found, the PDB is subject to the same 
matching criteria (GUIDs and age) as would have been used had it been in the 
original location.

This same-directory-as-the-binary rule is commonly used by debuggers on Windows.


https://reviews.llvm.org/D84815

Files:
  lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp


Index: lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp
===================================================================
--- lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp
+++ lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp
@@ -134,8 +134,16 @@
     return nullptr;
   }
 
-  // if the file doesn't exist, is not a pdb, or doesn't have a matching guid,
-  // fail.
+  // If the files doesn't exist, perhaps the path specified at build time
+  // doesn't match the PDB's current location, so check the location of the
+  // executable.
+  if (!FileSystem::Instance().Exists(pdb_file)) {
+    const auto exe_dir = FileSpec(exe_path).CopyByRemovingLastPathComponent();
+    const auto pdb_name = FileSpec(pdb_file).GetFilename().GetCString();
+    pdb_file = exe_dir.CopyByAppendingPathComponent(pdb_name).GetCString();
+  }
+
+  // If the file is not a PDB of if it doesn't have a matching GUID, fail.
   llvm::file_magic magic;
   auto ec = llvm::identify_magic(pdb_file, magic);
   if (ec || magic != llvm::file_magic::pdb)


Index: lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp
===================================================================
--- lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp
+++ lldb/source/Plugins/SymbolFile/NativePDB/SymbolFileNativePDB.cpp
@@ -134,8 +134,16 @@
     return nullptr;
   }
 
-  // if the file doesn't exist, is not a pdb, or doesn't have a matching guid,
-  // fail.
+  // If the files doesn't exist, perhaps the path specified at build time
+  // doesn't match the PDB's current location, so check the location of the
+  // executable.
+  if (!FileSystem::Instance().Exists(pdb_file)) {
+    const auto exe_dir = FileSpec(exe_path).CopyByRemovingLastPathComponent();
+    const auto pdb_name = FileSpec(pdb_file).GetFilename().GetCString();
+    pdb_file = exe_dir.CopyByAppendingPathComponent(pdb_name).GetCString();
+  }
+
+  // If the file is not a PDB of if it doesn't have a matching GUID, fail.
   llvm::file_magic magic;
   auto ec = llvm::identify_magic(pdb_file, magic);
   if (ec || magic != llvm::file_magic::pdb)
_______________________________________________
lldb-commits mailing list
lldb-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits

Reply via email to