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================ Comment at: lldb/source/Host/posix/DomainSocket.cpp:130 + +std::string DomainSocket::GetSocketName() const { + if (m_socket != kInvalidSocketValue) { ---------------- labath wrote: > This should also be `GetRemoteSocketName` or something similar (though the > word `remote` looks a bit weird when it comes to domain sockets). uhm.. I'm a bit skeptical on this one 馃槃 As far as I understand domain sockets don't really have endpoints, there's just a single point of consumption (the inode). Here's what I see in my head when comparing TCP to Domain sockets: TCP: ``` consumer o---------o provider ``` Domain: ``` consumer -----o----- provider ``` While on TCP we have 2 things that we can name "remote" and "local". On Domain there's only one thing to name, so I think it would be odd calling it "remote" given there's no parallel with the tcp model. I don't have strong feelings on this though, and I'm happy to change to land the patch. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D62089/new/ https://reviews.llvm.org/D62089 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits