================
@@ -77,16 +77,19 @@ ProgressEvent::Create(uint64_t progress_id, 
std::optional<StringRef> message,
   if (event.GetEventType() == progressStart && event.GetEventName().empty())
     return std::nullopt;
 
-  if (prev_event && prev_event->EqualsForIDE(event))
+  if (prev_event && prev_event->EqualsForIDE(event, total))
     return std::nullopt;
 
   return event;
 }
 
-bool ProgressEvent::EqualsForIDE(const ProgressEvent &other) const {
+bool ProgressEvent::EqualsForIDE(const ProgressEvent &other, uint64_t total) 
const {
   return m_progress_id == other.m_progress_id &&
-         m_event_type == other.m_event_type &&
-         m_percentage == other.m_percentage;
+         m_event_type == other.m_event_type && 
+         // If we check the percentage of a non-deterministic event
----------------
ashgti wrote:

I think that should be fine though, right? Unless the message or progress % 
changes then we shouldn't need to send an update (see 
https://microsoft.github.io/debug-adapter-protocol/specification#Events_ProgressUpdate).
 If this is to update the message, should we add `m_message` to the Equals 
check?

https://github.com/llvm/llvm-project/pull/140162
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