kastiglione wrote:

> Similarly, if you're in a frame where we can detect the language, maybe you 
> step into a frame you don't have debug info or symbols for. 

@bulbazord note that knowing the language of a frame does not depend on debug 
info, a symbol alone can be used to identify its language based on its mangling.

https://github.com/llvm/llvm-project/pull/136766
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