dvlahovski added inline comments. ================ Comment at: source/Plugins/Process/minidump/RegisterContextMinidump_x86_64.cpp:47-48 @@ +46,4 @@ + + if (*context_flags & uint32_t(MinidumpContext_x86_64_Flags::Control)) { + writeRegister(source_data, result_base, ®_info[lldb_cs_x86_64], 2); + } ---------------- amccarth wrote: > dvlahovski wrote: > > If it is then when I do a `&` the result is an enum class of type > > `MinidumpContext_x86_64_Flags`. And the compiler complains that this is not > > convertible to bool > I think what Zach means is that you could locally define a uint32_t const, > initialized with the value from the enum. Then each if statement could use > that constant without a cast. > > Also, is this right? `MinidumpContext_x86_x64_Flags::Control` has two bits > set, so the condition will be true if either of them is set. Is that the > intended behavior? Or should you be ensuring that they're both set like this: > > const utin32_t ControlFlags = MinidumpContext_x86_64::Control; > if ((*context_flags & ControlFlags) == ControlFlags) { > ... > } > > ? Now that I think about I should check the arch flag bit at the beggining of this. But then this if's are OK I think - in them I only want to check if that specific bit is set.
https://reviews.llvm.org/D24919 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits