On Fri, Dec 11, 2015 at 2:04 PM, Zachary Turner <ztur...@google.com> wrote:

> No, sadly.  We still have 4 space indentation, allman style braces, 120
> line character limit, return-type-on-separate-line, and a few other
> differences <http://lldb.llvm.org/lldb-coding-conventions.html>.  I've
> tried on a couple of occasions to remove some of these differences and move
> closer to LLDB's style, but it has never gone over well.  I plan to keep
> trying until I'm dead
>

Eek, hopefully we can solve that before then!


> or working on something else,
>

I vote for us fixing it rather than that :-)


> so if there's anything you can do to help, it would be great :)
>

Okay.  I thought I heard rumor we were adopting LLVM coding style.  I'll
find out what our position is on this.  I just thought the LLVM standard
did include the spaces, but only because of the prolific use of it I saw
over here.

I'll do some digging here.


>
> On Fri, Dec 11, 2015 at 2:01 PM Todd Fiala <todd.fi...@gmail.com> wrote:
>
>> On Fri, Dec 11, 2015 at 1:59 PM, Zachary Turner <ztur...@google.com>
>> wrote:
>>
>>> On Fri, Dec 11, 2015 at 1:55 PM Todd Fiala via lldb-commits <
>>> lldb-commits@lists.llvm.org> wrote:
>>>
>>>> Hey Eugene and Greg,
>>>>
>>>> I thought we were doing spaces before the open parens in places like
>>>> this:
>>>>
>>>> -    BreakpointResolverSP resolver_sp(new BreakpointResolverFileLine
>>>> (NULL,
>>>> ...
>>>> +    BreakpointResolverSP resolver_sp(new BreakpointResolverFileLine(
>>>> nullptr,
>>>>
>>>> (see the removal of the space after BreakpointResolverFileLine from the
>>>> clang-tidy settings I presume).
>>>>
>>>> Did I misunderstand that?
>>>>
>>>
>>> This was officially removed from the coding standard some months ago,
>>>
>>
>> Okay.  Are we 100% in sync with LLVM coding standard guidelines?  If so I
>> can just look there to see what we're supposed to be doing.
>>
>>
>>> but not everyone has adopted this unfortunately.  See r228860.  It pains
>>> me to no end that we differ from LLVM, because it leads to exactly these
>>> type of problems where people aren't sure what the exact set of rules are.
>>>
>>
>>
>>
>> --
>> -Todd
>>
>


-- 
-Todd
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