clayborg requested changes to this revision. clayborg added a comment. This revision now requires changes to proceed.
"thread_local" isn't well supported and has performance issues. See inlined comments. ================ Comment at: include/lldb/Core/Timer.h:89 @@ +88,3 @@ + + static thread_local unsigned g_depth; + ---------------- Not sure if all platforms support thread_local correctly. MacOSX might not. I also spoke with some compiler folks on using "thread_local" and they warned that the C++11 spec requires a bunch of other stuff gets initialized when _any_ thread_local variable gets used, so I was told that using the "__thread" instead of much better to do. So switch this from thread_local to __thread and it should work on most platforms. Not sure if windows will have a problem with this. So the best fix is probably to make a LLDB_THREAD_LOCAL #define in lldb-defines.h and define it to "__thread" by default. Windows can fix up as needed. ================ Comment at: source/Core/Timer.cpp:27 @@ +26,3 @@ + +thread_local unsigned Timer::g_depth(0); + ---------------- Use LLDB_THREAD_LOCAL instead of "thread_local". http://reviews.llvm.org/D13940 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits