Hi,

Picking up from the MapIgniter2 thread, I see that you have not provided a debian package or an installer for your project, and yet you express frustration of rejection...

Best,
Angelos



On 06/01/2015 12:50 AM, clem...@igonet.fr wrote:
Yes, a deb file will be provided soon.
Thank you for the advice.

Clément.

Le 31 mai 2015 22:27:27 UTC+02:00, Angelos Tzotsos <gcpp.kal...@gmail.com> a 
écrit :
There is no reason for disappointment.
I would suggest to prepare an installer for the project (or even better

a deb file), to make it easy for users to install and try your software

>from within the Live VM.
Then we can add the installer in our beta area and we can reconsider
for
later releases.

Best,
Angelos

On 05/31/2015 03:12 PM, clem...@igonet.fr wrote:
I'm sad...

Le 31 mai 2015 14:10:07 UTC+02:00, Cameron Shorter
<cameron.shor...@gmail.com> a écrit :
Hi Clement,
Thanks for answering the questions below. It is very helpful for
understanding the maturity of a project.

My initial assessment is that the project looks to be showing a lot
of
promise, but is probably not ready yet for OSGeo-Live.

OSGeo-Live's core aim is to help new users find established Open
Source
GIS applications on OSGeo-Live, which is good for the established
projects, but unfortunately a bit hard on new projects looking to
find
users.

I'd encourage you to continue working to attract a user and
developer
community, as you appear to be doing. You might also align with an
existing established project, which in turn will help you adopt
their
community.

You are also welcome to write OSGeo-Live installer scripts for
osm2x3d.
Other projects have done this in the past, including the installer
scripts a few releases before actually being included on OSGeo-Live.
This made it easy to set up the application on OSGeo-Live to be run
as
a
base for workshops or similar, and helps build up a community and
show
robustness of the application.

I suggest you also look at the OSGeo Incubation process [1].
Although
your project might not be ready to go through the process yet, it is
a
good thing to be thinking about as your grow your project and are
putting processes in place, such that it is easier to incubation
when
you are ready.

Kind regards,
Cameron

[1]

http://www.osgeo.org/incubator/process/project_graduation_checklist.html
On 31/05/2015 8:53 am, Clément Igonet wrote:
On 2015-05-24 05:12, Cameron Shorter wrote:
On 24/05/2015 7:33 am, clem...@igonet.fr wrote:
May we add osm2x3d command line tool to the distribution?
I'm the author of this open and free project.

Clement Igonet
Hi Clement,
Nice to hear your interest in joining OSGeo-Live.

I'm moving your request across to the OSGeo-Live email list.

I'm interested to know more about osm2x3d to see if it fits in
with
our project selection criteria.

Why don't you have a look at our selection criteria, and if you
think
your project qualifies, and you are up to putting in the effort
required to bring the project onto OSGeo-Live, then fill out the
application form and email to our OSGeo-Live list.
Your timing is good, as we are just starting the build process for
OSGeo-Live 9.0.

Details here:

http://wiki.osgeo.org/wiki/Live_GIS_Disc#How_to_add_a_project_to_OSGeoLive
Hi Cameron,

Questions I have answered for requesting to add an application to
OSGeo-Live:

What is its name?
=================
osm2x3d

What is the home page URL?
==========================
http://wiki.openstreetmap.org/wiki/Osm2x3d

Which OSI approved Open Source Licence is used?
===============================================
GPL v3 in licenses/gpl.txt

What does the application do and how does it add value to the
GeoSpatial stack of software?

===========================================================================================
osm2x3d converts Open Street Map xml data to X3D file, exploiting
buildings info like elevation, number of floors, roof type, etc...
It is comparable to OSM2World but osm2x3d is focused on X3D format
and
aims to provide access to building indoor, using a project like
Open
Earth View (3D web navigation with x3dom javascript library).

Next features:
     - building textures,
     - link with floor plan in SVG format,
     - link with Point of Interest for a given floor

Does the application make use of OGC standards?
===============================================
It makes use of OSM xml data and X3D format.

Client or server?
=================
It is a command line tool and can be used in client or server side.

What language is it written in?
===============================
osm2x3d is currently written in C++ language, using some boost
features.
Which version of the application should be included in the next
OSGeo-Live release?

===================================================================================
V1.0.0

OpenHUB:
=======
"Account creation is temporarily suspended".

What is the size of the user community?
=======================================
This project has been presented in OSGeo, framasoft, X3D and x3dom
mailing lists.
osm2x3d is used by Open Earth View project.

What is the size of your developer community?
=============================================
One person at the moment.

Do you have a bug free, stable release?
=======================================
Bug free, but restricted features.

Please discuss the level of testing that your project has gone
through.

=======================================================================
osm2x3d is a command line tool.
As a black box, it gets OSM xml data as input and provide 3D scene
file (X3D file format) as output.
Is has been tested using several kind of OSM xml data.

How long has the project has had mature code.
=============================================
The architecture os the code is mature, but osm2x3d, as a very
basic
tool (using linux command line), will be continuously improved
adding
lot of new features.

Manual:
=======
This tool is a converter from Open Street Map xml data file to X3D
scene graph for buildings.
Usage:
      osm2x3d.uexe -i/--input INPUT -o/--output OUTPUT
      cat INPUT | osm2x3d.uexe > OUTPUT
Example :
$ osm2x3d.uexe -i esb.osm -o result.x3d --verbose
Options :
-h / --help             print this help
--verbose / --brief     verbose / brief mode
-s / --noStrictBounds   permissive bounds mode
-t / --noTile           no OSM png tile
-i / --input            Open Street Map xml input file
-o / --output           X3D xml scene graph. Default is
"result.x3d"
on working
                          directory
-l / --LoD              Level of Detail (Building, BuildingPart)

Project presentation:
====================
Friday june 19th (17:00 PM), in Paris, PSES (Pas Sage En Seine).

I'm volunteer to be responsible for ensuring the install scripts.
I'm volunteer to update English documentation for each OSGeo-Live
release.
I will act as the project's liaison person.

Application installation:
========================
I need to discuss how my application will be installed.

For sure, osm2x3d runs in 512 Meg of RAM.

Disk space to install the application and a suitable example
application: about 1 MB.

My project overview is available under a CC By and a Quickstart
available under a CC By-SA license.



--
Cameron Shorter,
Software and Data Solutions Manager
LISAsoft
Suite 112, Jones Bay Wharf,
26 - 32 Pirrama Rd, Pyrmont NSW 2009

P +61 2 9009 5000,  W www.lisasoft.com,  F +61 2 9009 5099
clem...@igonet.fr


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--
Angelos Tzotsos
Remote Sensing Laboratory
National Technical University of Athens
http://users.ntua.gr/tzotsos



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--
Angelos Tzotsos, PhD
OSGeo Charter Member
http://users.ntua.gr/tzotsos

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