The processors bundled in the Nintendo GameCube and Wii video game consoles require explicit cache handling when DMA engines are used.
Signed-off-by: Albert Herranz <albert_herr...@yahoo.es> --- arch/powerpc/platforms/Kconfig.cputype | 2 +- arch/powerpc/platforms/embedded6xx/Kconfig | 1 + 2 files changed, 2 insertions(+), 1 deletions(-) diff --git a/arch/powerpc/platforms/Kconfig.cputype b/arch/powerpc/platforms/Kconfig.cputype index e382cae..80d934b 100644 --- a/arch/powerpc/platforms/Kconfig.cputype +++ b/arch/powerpc/platforms/Kconfig.cputype @@ -312,7 +312,7 @@ config NR_CPUS config NOT_COHERENT_CACHE bool - depends on 4xx || 8xx || E200 || PPC_MPC512x + depends on 4xx || 8xx || E200 || PPC_MPC512x || GAMECUBE_COMMON default y config CHECK_CACHE_COHERENCY diff --git a/arch/powerpc/platforms/embedded6xx/Kconfig b/arch/powerpc/platforms/embedded6xx/Kconfig index 97a2dbc..31487e4 100644 --- a/arch/powerpc/platforms/embedded6xx/Kconfig +++ b/arch/powerpc/platforms/embedded6xx/Kconfig @@ -93,4 +93,5 @@ config MPC10X_STORE_GATHERING config GAMECUBE_COMMON bool + select NOT_COHERENT_CACHE -- 1.6.3.3 _______________________________________________ Linuxppc-dev mailing list Linuxppc-dev@lists.ozlabs.org https://lists.ozlabs.org/listinfo/linuxppc-dev