On Wed, Mar 04 2009, Geert Uytterhoeven wrote: > Hi, > > Below is the rewrite of the PS3 Video RAM Storage Driver as a plain block > device, as requested by Arnd Bergmann. > > The MTD-based PS3 Video RAM Storage Driver was integrated into the mainline > kernel in 2.6.29-rc1. > > Ideally, we think it would be best if the existing MTD-based ps3vram driver > would be replaced by the new block-based ps3vram driver before 2.6.29 is > released. This would relieve the burden of supporting two different swap space > schemes on PS3 (swap on /dev/mtdblock0 vs. /dev/ps3vram) from the distro > maintainer's shoulders, as in that case there would never have been a stable > kernel version containing the MTD-based ps3vram driver. > > What do you think? If this is accepted, I'll submit a patch to remove the MTD > ps3vram and add the new driver as ps3vram (instead of ps3vram-ng). > > Thanks for your (review and other) comments!
I'd rewrite this as a ->make_request_fn handler instead. Then you can get rid of the kernel thread. IOW, change queue = blk_init_queue(ps3vram_request, &priv->lock); to queue = blk_alloc_queue(GFP_KERNEL); blk_queue_make_request(queue, ps3vram_make_request); Add error handling of course, and call blk_queue_max_*() to set your limits for this device. Then add a ps3vram_make_request() ala: static void ps3vram_do_request(struct request_queue *q, struct bio *bio) { struct ps3_system_bus_device *dev = q->queuedata; struct ps3vram_priv *priv = dev->core.driver_data; int write, res, err = -EIO; struct bio_vec *bv; sector_t sector; loff_t offset; size_t len, retlen; int i; write = bio_data_dir(bio) == WRITE; sector = bio->bi_sector; bio_for_each_segment(bv, bio, i) { char *ptr = page_address(bv->bv_page) + bv->bv_offset; len = bv->bv_len; offset = sector << 9; if (write) res = ps3vram_write(dev, offset, len, &retlen, ptr); else res = ps3vram_read(dev, offset, len, &retlen, ptr); if (res) { dev_err(&dev->core, "%s failed\n", op); goto out; } if (retlen != len) { dev_err(&dev->core, "Short %s\n", op); goto out; } sector += (len >> 9); } dev_dbg(&dev->core, "%s completed\n", op); err = 0; out: bio_endio(bio, err); } I just typed it here, so if it doesn't compile you get to keep the pieces :-) Since ps3 is very RAM limited, I didn't bother with any highmem mapping for the bio, since I gather that isn't an issue on that platform. You may want to detail that in a comment above the page_addres() thing at the top of the loop, though. -- Jens Axboe _______________________________________________ Linuxppc-dev mailing list Linuxppc-dev@ozlabs.org https://ozlabs.org/mailman/listinfo/linuxppc-dev