On 2/3/23 14:05, Josh Poimboeuf wrote:
play_dead() doesn't return.  Make that more explicit with a BUG().

BUG() is preferable to unreachable() because BUG() is a more explicit
failure mode and avoids undefined behavior like falling off the edge of
the function into whatever code happens to be next.

Signed-off-by: Josh Poimboeuf <jpoim...@kernel.org>

Acked-by: Florian Fainelli <f.faine...@gmail.com>
--
Florian

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