On 2/3/23 14:05, Josh Poimboeuf wrote:
play_dead() doesn't return. Make that more explicit with a BUG().BUG() is preferable to unreachable() because BUG() is a more explicit failure mode and avoids undefined behavior like falling off the edge of the function into whatever code happens to be next. Signed-off-by: Josh Poimboeuf <jpoim...@kernel.org>
Acked-by: Florian Fainelli <f.faine...@gmail.com> -- Florian