Le 23/07/2021 à 22:31, Geoff Levand a écrit :
In an effort to make the PS3 gelic driver easier to maintain, add a definition for the vlan_id structure. Signed-off-by: Geoff Levand <ge...@infradead.org>
Commit 4298d9fdc87f ("net/ps3_gelic: Add vlan_id structure") has no obvious style problems and is ready for submission.
--- drivers/net/ethernet/toshiba/ps3_gelic_net.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/drivers/net/ethernet/toshiba/ps3_gelic_net.c b/drivers/net/ethernet/toshiba/ps3_gelic_net.c index 946e9bfa071b..54e50ad9e629 100644 --- a/drivers/net/ethernet/toshiba/ps3_gelic_net.c +++ b/drivers/net/ethernet/toshiba/ps3_gelic_net.c @@ -1614,13 +1614,14 @@ static struct gelic_card *gelic_alloc_card_net(struct net_device **netdev) static void gelic_card_get_vlan_info(struct gelic_card *card) { struct device *dev = ctodev(card); + unsigned int i; u64 v1, v2; int status; - unsigned int i; - struct { + struct vlan_id { int tx; int rx; - } vlan_id_ix[2] = { + }; + struct vlan_id vlan_id_ix[2] = { [GELIC_PORT_ETHERNET_0] = { .tx = GELIC_LV1_VLAN_TX_ETHERNET_0, .rx = GELIC_LV1_VLAN_RX_ETHERNET_0