On Fri, 20 Mar 2020, Peter Zijlstra wrote:

On Fri, Mar 20, 2020 at 01:55:26AM -0700, Davidlohr Bueso wrote:
-       swait_event_interruptible_exclusive(*wq, ((!vcpu->arch.power_off) &&
-                                      (!vcpu->arch.pause)));
+       rcuwait_wait_event(*wait,
+                          (!vcpu->arch.power_off) && (!vcpu->arch.pause),
+                          TASK_INTERRUPTIBLE);

-       for (;;) {
-               prepare_to_swait_exclusive(&vcpu->wq, &wait, 
TASK_INTERRUPTIBLE);
-
-               if (kvm_vcpu_check_block(vcpu) < 0)
-                       break;
-
-               waited = true;
-               schedule();
-       }
-
-       finish_swait(&vcpu->wq, &wait);
+       rcuwait_wait_event(&vcpu->wait,
+                          (block_check = kvm_vcpu_check_block(vcpu)) < 0,
+                          TASK_INTERRUPTIBLE);

Are these yet more instances that really want to be TASK_IDLE ?

Hmm probably as it makes sense for a blocked vcpu not to be contributing to
the loadavg. So if this is the only reason to use interruptible, then yes we
ought to change it.

However, I'll make this a separate patch, given this (ab)use isn't as obvious
as the PS3 case, which is a kthread and therefore signals are masked.

Thanks,
Davidlohr

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