Le 09/04/2019 à 23:25, Rasmus Villemoes a écrit :
Similar to GENERIC_BUG_RELATIVE_POINTERS, one can now relativize the four const char* members of struct _ddebug, thus saving 16 bytes per instance (one for each pr_debug(), dev_debug() etc. in a CONFIG_DYNAMIC_DEBUG kernel). The asm-generic implementation seems to work out-of-the-box, though this is only compile-tested. Signed-off-by: Rasmus Villemoes <li...@rasmusvillemoes.dk> --- arch/powerpc/Kconfig | 1 + arch/powerpc/include/asm/Kbuild | 1 + 2 files changed, 2 insertions(+) diff --git a/arch/powerpc/Kconfig b/arch/powerpc/Kconfig index 2d0be82c3061..6821c8ae1d62 100644 --- a/arch/powerpc/Kconfig +++ b/arch/powerpc/Kconfig @@ -155,6 +155,7 @@ config PPC select BUILDTIME_EXTABLE_SORT select CLONE_BACKWARDS select DCACHE_WORD_ACCESS if PPC64 && CPU_LITTLE_ENDIAN + select DYNAMIC_DEBUG_RELATIVE_POINTERS if PPC64
Why only PPC64 ? Won't it work with PPC32 ? Or would it be counter-performant on 32 bits ?
Christophe
select DYNAMIC_FTRACE if FUNCTION_TRACER select EDAC_ATOMIC_SCRUB select EDAC_SUPPORT diff --git a/arch/powerpc/include/asm/Kbuild b/arch/powerpc/include/asm/Kbuild index a0c132bedfae..f332e202192a 100644 --- a/arch/powerpc/include/asm/Kbuild +++ b/arch/powerpc/include/asm/Kbuild @@ -3,6 +3,7 @@ generated-y += syscall_table_64.h generated-y += syscall_table_c32.h generated-y += syscall_table_spu.h generic-y += div64.h +generic-y += dynamic_debug.h generic-y += export.h generic-y += irq_regs.h generic-y += local64.h