On Tue, Mar 26, 2019 at 08:18:07PM +1100, Michael Ellerman wrote: > Segher Boessenkool <seg...@kernel.crashing.org> writes: > > On Mon, Mar 25, 2019 at 11:33:56PM +1100, Michael Ellerman wrote: > >> Segher Boessenkool <seg...@kernel.crashing.org> writes: > >> > On Fri, Mar 22, 2019 at 11:37:24PM +1100, Michael Ellerman wrote: > >> >> + clrldi r6,r4,(64-12) // r6 = r4 & 0xfff > >> > > >> > You can just write > >> > rlwinm r6,r4,0,0x0fff > >> > >> > if that is clearer? Or do you still want a comment with that :-) > >> > >> I don't think it's clearer doing a rotate of zero bits :) > >> > >> And yeah I'd probably still leave the comment, so I'm inclined to stick > >> with the clrldi? > > > > I always have to think what the clrldi etc. do exactly, while with rlwinm > > it is obvious. But yeah this may be different for other people who are > > used to different idiom. > > Interesting, I'm the opposite. You know ppc assembler better than me so > I guess I just need to spend more time on it and embrace the zen of the > rotate instructions.
There is only one rlwinm instruction, but there are 9 extended mnemonics for it. (And similarly for the 64-bit ops, where there are 3 basic mnemonics but 9 extended mnemonics). Of course I use {s,rot}{l,r}{w,d}i, those are actually *simpler* than rlwinm / rldic{,l,r}, but not the other stuff. It may also be because the disassembler doesn't show these things. Dunno. > I'm not sure it's vastly more hostile though than `andi. 6,4,0xffff` > being valid but `andi. 6,4,0x1ffff` being not valid. But that is the same for *all* UIMM insns. > Yeah, I guess a new `andi` instruction is the only real answer :) Too bad there is no space in the opcode map for it, already not in the original POWER architecture (where this is "andil.") :-/ Segher