PS3 system bus add_uevent_var() fallout: kill unused variables

Signed-off-by: Geert Uytterhoeven <[EMAIL PROTECTED]>
---
 arch/powerpc/platforms/ps3/system-bus.c |    1 -
 1 files changed, 1 deletion(-)

--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -440,7 +440,6 @@ static void ps3_system_bus_shutdown(stru
 static int ps3_system_bus_uevent(struct device *_dev, struct kobj_uevent_env 
*env)
 {
        struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
-       int i = 0, length = 0;
 
        if (add_uevent_var(env, "MODALIAS=ps3:%d", dev->match_id))
                return -ENOMEM;

With kind regards,
 
Geert Uytterhoeven
Software Architect

Sony Network and Software Technology Center Europe
The Corporate Village · Da Vincilaan 7-D1 · B-1935 Zaventem · Belgium
 
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