On Wed, 20 Aug 2014, Felipe Balbi wrote:

> > > > --- a/drivers/usb/gadget/composite.c
> > > > +++ b/drivers/usb/gadget/composite.c
> > > > @@ -1956,6 +1956,7 @@ void composite_dev_cleanup(struct 
> > > > usb_composite_dev *cdev)
> > > >         }
> > > >         if (cdev->req) {
> > > >                 kfree(cdev->req->buf);
> > > > +               usb_ep_dequeue(cdev->gadget->ep0, cdev->req);
> > > 
> > > it's best to dequeue the request before freeing its buffer.
> > 
> > In fact, it's best to wait for the request's completion routine to be 
> > called before freeing the buffer.  The hardware can access the buffer's 
> > memory at any time before the completion routine runs.
> 
> dequeue should cause the transfer to be cancelled and given back.
> There's a slight possible race window because we release the controller
> lock in order to call gadget driver's ->complete().
> 
> Other than that, it should be fine. No ?

Dequeue causes the transfer to be cancelled and given back, yes.  But
usb_ep_dequeue() is allowed to return before those things happen.  

It depends on the implementation; in general the only way to know that 
the hardware has finished aborting or completing the request is to wait 
until the completion routine is called.

Alan Stern

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