On Friday 16 May 2014 13:55:01 Catalin Marinas wrote:
> On Thu, May 15, 2014 at 05:53:53PM +0100, Liviu Dudau wrote:
> > On Thu, May 15, 2014 at 04:36:25PM +0100, Alan Stern wrote:
> > > On Thu, 15 May 2014, Liviu Dudau wrote:
> > > > On Thu, May 15, 2014 at 03:11:48PM +0100, Alan Stern wrote:
> > > > > On Wed, 14 May 2014, Mark Brown wrote:
> > > > > > arm64 architecture handles correctly 64bit DMAs and can enable
> > > > > > support
> > > > > > for 64bit EHCI host controllers.
> > > > >
> > > > > Did you folks tested this for all sorts of host controllers? I have
> > > > > no
> > > > > way to verify that it works, and last I heard, many (or even most)
> > > > > controllers don't work right with 64-bit DMA.
> > > >
> > > > I have tested it with a host controller that is capable of 64-bit DMA
> > > > and
> > > > without this change it doesn't work.
> > >
> > > What do you mean it doesn't work? Can't the host controller use 32-bit
> > > DMA?
> >
> > It could if arm64 would restrict the DMA addresses to 32-bit, but it doesn't
> > and I end up on my platform with USB DMA buffers allocated >4GB address.
>
> dma_alloc_coherent() on arm64 should return 32-bit addresses if the
> coherent_dma_mask is set to 32-bit. Which kernel version is this?
The more important question is what happens to high buffers allocated elsewhere
that get passed into dma_map_sg by a device driver. Depending on the DT
properties
of the device and its parents, this needs to do one of three things:
a) translate the 64-bit virtual address into a 64-bit bus address
b) create an IOMMU entry for the 64-bit address and pass the 32-bit IOMMU
address to the driver
c) use the swiotlb code to create a bounce buffer at a 32-bit DMA address
and copy the data around
It's definitely wrong to just hardcode a DMA mask in the driver because that
code doesn't know which of the three cases is being used. Moreover, you can't
do it using an #ifdef CONFIG_ARM64, because it's completely independent of
the architecture, and we need to do the exact same logic on ARM32 and any
other architecture.
Arnd
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