On 06/13/2014 06:08 PM, Philipp Zabel wrote:
> Currently the rotator unit is used to copy decoded frames out into buffers
> provided by videobuf2. Since the CODA reports the I/P/B frame type of the
> last decoded frame, and this frame will be copied out in a later device_run,
> depending on display order, we have to store the frame type until such time.
> This patch also adds the B-frame type.
> 
> Signed-off-by: Philipp Zabel <p.za...@pengutronix.de>
> ---
>  drivers/media/platform/coda.c | 22 +++++++++++++---------
>  1 file changed, 13 insertions(+), 9 deletions(-)
> 
> diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c
> index b178379..a69fa3b 100644
> --- a/drivers/media/platform/coda.c
> +++ b/drivers/media/platform/coda.c
> @@ -209,6 +209,7 @@ struct coda_ctx {
>       struct coda_aux_buf             psbuf;
>       struct coda_aux_buf             slicebuf;
>       struct coda_aux_buf             internal_frames[CODA_MAX_FRAMEBUFFERS];
> +     u32                             frame_types[CODA_MAX_FRAMEBUFFERS];
>       struct coda_aux_buf             workbuf;
>       int                             num_internal_frames;
>       int                             idx;
> @@ -2693,15 +2694,6 @@ static void coda_finish_decode(struct coda_ctx *ctx)
>  
>       q_data_dst = get_q_data(ctx, V4L2_BUF_TYPE_VIDEO_CAPTURE);
>  
> -     val = coda_read(dev, CODA_RET_DEC_PIC_TYPE);
> -     if ((val & 0x7) == 0) {
> -             dst_buf->v4l2_buf.flags |= V4L2_BUF_FLAG_KEYFRAME;
> -             dst_buf->v4l2_buf.flags &= ~V4L2_BUF_FLAG_PFRAME;
> -     } else {
> -             dst_buf->v4l2_buf.flags |= V4L2_BUF_FLAG_PFRAME;
> -             dst_buf->v4l2_buf.flags &= ~V4L2_BUF_FLAG_KEYFRAME;
> -     }
> -
>       val = coda_read(dev, CODA_RET_DEC_PIC_ERR_MB);
>       if (val > 0)
>               v4l2_err(&dev->v4l2_dev,
> @@ -2748,6 +2740,14 @@ static void coda_finish_decode(struct coda_ctx *ctx)
>       } else if (decoded_idx < 0 || decoded_idx >= ctx->num_internal_frames) {
>               v4l2_err(&dev->v4l2_dev,
>                        "decoded frame index out of range: %d\n", decoded_idx);
> +     } else {
> +             val = coda_read(dev, CODA_RET_DEC_PIC_TYPE) & 0x7;
> +             if (val == 0)
> +                     ctx->frame_types[decoded_idx] = V4L2_BUF_FLAG_KEYFRAME;
> +             else if (val == 1)
> +                     ctx->frame_types[decoded_idx] = V4L2_BUF_FLAG_PFRAME;
> +             else
> +                     ctx->frame_types[decoded_idx] = V4L2_BUF_FLAG_BFRAME;
>       }
>  
>       if (display_idx == -1) {
> @@ -2770,6 +2770,10 @@ static void coda_finish_decode(struct coda_ctx *ctx)
>               dst_buf = v4l2_m2m_dst_buf_remove(ctx->m2m_ctx);
>               dst_buf->v4l2_buf.sequence = ctx->osequence++;
>  
> +             dst_buf->v4l2_buf.flags &= ~(V4L2_BUF_FLAG_KEYFRAME |
> +                                          V4L2_BUF_FLAG_PFRAME);

Shouldn't this include '| V4L2_BUF_FLAG_BFRAME' as well?

        Hans

> +             dst_buf->v4l2_buf.flags |= ctx->frame_types[ctx->display_idx];
> +
>               vb2_set_plane_payload(dst_buf, 0, width * height * 3 / 2);
>  
>               v4l2_m2m_buf_done(dst_buf, success ? VB2_BUF_STATE_DONE :
> 

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