On Sun July 7 2013 23:50:51 Sylwester Nawrocki wrote:
> On 06/28/2013 02:27 PM, Hans Verkuil wrote:
> > From: Hans Verkuil<[email protected]>
> >
> > This patch adds core support for matrices: querying, getting and setting.
> >
> > Two initial matrix types are defined for motion detection (defining regions
> > and thresholds).
> >
> > Signed-off-by: Hans Verkuil<[email protected]>
> > ---
> > drivers/media/v4l2-core/v4l2-dev.c | 3 ++
> > drivers/media/v4l2-core/v4l2-ioctl.c | 23 ++++++++++++-
> > include/media/v4l2-ioctl.h | 8 +++++
> > include/uapi/linux/videodev2.h | 64
> > ++++++++++++++++++++++++++++++++++++
> > 4 files changed, 97 insertions(+), 1 deletion(-)
>
> [...]
>
> > diff --git a/include/media/v4l2-ioctl.h b/include/media/v4l2-ioctl.h
> > index e0b74a4..7e4538e 100644
> > --- a/include/media/v4l2-ioctl.h
> > +++ b/include/media/v4l2-ioctl.h
> > @@ -271,6 +271,14 @@ struct v4l2_ioctl_ops {
> > int (*vidioc_unsubscribe_event)(struct v4l2_fh *fh,
> > const struct v4l2_event_subscription
> > *sub);
> >
> > + /* Matrix ioctls */
> > + int (*vidioc_query_matrix) (struct file *file, void *fh,
> > + struct v4l2_query_matrix *qmatrix);
> > + int (*vidioc_g_matrix) (struct file *file, void *fh,
> > + struct v4l2_matrix *matrix);
> > + int (*vidioc_s_matrix) (struct file *file, void *fh,
> > + struct v4l2_matrix *matrix);
> > +
> > /* For other private ioctls */
> > long (*vidioc_default) (struct file *file, void *fh,
> > bool valid_prio, unsigned int cmd, void
> > *arg);
> > diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
> > index 95ef455..5cbe815 100644
> > --- a/include/uapi/linux/videodev2.h
> > +++ b/include/uapi/linux/videodev2.h
> > @@ -1838,6 +1838,64 @@ struct v4l2_create_buffers {
> > __u32 reserved[8];
> > };
> >
> > +/* Define to which motion detection region each element belongs.
> > + * Each element is a __u8. */
> > +#define V4L2_MATRIX_TYPE_MD_REGION (1)
> > +/* Define the motion detection threshold for each element.
> > + * Each element is a __u16. */
> > +#define V4L2_MATRIX_TYPE_MD_THRESHOLD (2)
> > +
> > +/**
> > + * struct v4l2_query_matrix - VIDIOC_QUERY_MATRIX argument
> > + * @type: matrix type
> > + * @ref: reference to some object (if any) owning the matrix
> > + * @columns: number of columns in the matrix
> > + * @rows: number of rows in the matrix
> > + * @elem_min: minimum matrix element value
> > + * @elem_max: maximum matrix element value
> > + * @elem_size: size in bytes each matrix element
> > + * @reserved: future extensions, applications and drivers must zero
> > this.
> > + */
> > +struct v4l2_query_matrix {
> > + __u32 type;
> > + union {
> > + __u32 reserved[4];
> > + } ref;
> > + __u32 columns;
> > + __u32 rows;
> > + union {
> > + __s64 val;
> > + __u64 uval;
> > + __u32 reserved[4];
> > + } elem_min;
> > + union {
> > + __s64 val;
> > + __u64 uval;
> > + __u32 reserved[4];
> > + } elem_max;
> > + __u32 elem_size;
>
> How about reordering it to something like:
>
> struct {
> union {
> __s64 val;
> __u64 uval;
> __u32 reserved[4];
> } min;
> union {
> __s64 val;
> __u64 uval;
> __u32 reserved[4];
> } max;
> __u32 size;
> } element;
>
> ?
Makes sense, although I prefer 'elem' over the longer 'element'. Would that
be OK with you?
Regards,
Hans
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