When vivid is unloaded it used vfree to free dev->bitmap_out,
but it was actually allocated using kmalloc. Use vzalloc
instead, conform what vivid-vid-cap.c does.

Signed-off-by: Hans Verkuil <hverkuil-ci...@xs4all.nl>
---
 drivers/media/platform/vivid/vivid-vid-out.c | 14 +++++++++-----
 1 file changed, 9 insertions(+), 5 deletions(-)

diff --git a/drivers/media/platform/vivid/vivid-vid-out.c 
b/drivers/media/platform/vivid/vivid-vid-out.c
index e61b91b414f9..9350ca65dd91 100644
--- a/drivers/media/platform/vivid/vivid-vid-out.c
+++ b/drivers/media/platform/vivid/vivid-vid-out.c
@@ -798,7 +798,7 @@ int vivid_vid_out_s_selection(struct file *file, void *fh, 
struct v4l2_selection
                s->r.height *= factor;
                if (dev->bitmap_out && (compose->width != s->r.width ||
                                        compose->height != s->r.height)) {
-                       kfree(dev->bitmap_out);
+                       vfree(dev->bitmap_out);
                        dev->bitmap_out = NULL;
                }
                *compose = s->r;
@@ -941,15 +941,19 @@ int vidioc_s_fmt_vid_out_overlay(struct file *file, void 
*priv,
                return ret;
 
        if (win->bitmap) {
-               new_bitmap = memdup_user(win->bitmap, bitmap_size);
+               new_bitmap = vzalloc(bitmap_size);
 
-               if (IS_ERR(new_bitmap))
-                       return PTR_ERR(new_bitmap);
+               if (!new_bitmap)
+                       return -ENOMEM;
+               if (copy_from_user(new_bitmap, win->bitmap, bitmap_size)) {
+                       vfree(new_bitmap);
+                       return -EFAULT;
+               }
        }
 
        dev->overlay_out_top = win->w.top;
        dev->overlay_out_left = win->w.left;
-       kfree(dev->bitmap_out);
+       vfree(dev->bitmap_out);
        dev->bitmap_out = new_bitmap;
        dev->clipcount_out = win->clipcount;
        if (dev->clipcount_out)
-- 
2.20.1

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