It's unclear to me why this code exists in the first place.

Acked-by: Dmitry Torokhov <dmitry.torok...@gmail.com>
Cc: linux-in...@vger.kernel.org
Signed-off-by: Andy Lutomirski <l...@kernel.org>
---
 drivers/input/gameport/gameport.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/input/gameport/gameport.c 
b/drivers/input/gameport/gameport.c
index e853a2134680..abc0cb22e750 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -149,9 +149,9 @@ static int old_gameport_measure_speed(struct gameport 
*gameport)
 
        for(i = 0; i < 50; i++) {
                local_irq_save(flags);
-               rdtscl(t1);
+               t1 = native_read_tsc();
                for (t = 0; t < 50; t++) gameport_read(gameport);
-               rdtscl(t2);
+               t2 = native_read_tsc();
                local_irq_restore(flags);
                udelay(i * 10);
                if (t2 - t1 < tx) tx = t2 - t1;
-- 
2.4.2

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