On 05/28/2015 01:41 AM, Ingo Molnar wrote:
>> > +  union fpregs_state *xstate;
>> > +
>> > +  if (!current->thread.fpu.fpstate_active)
>> > +          return NULL;
>> > +  /*
>> > +   * fpu__save() takes the CPU's xstate registers
>> > +   * and saves them off to the 'fpu memory buffer.
>> > +   */
>> > +  fpu__save(&current->thread.fpu);
>> > +  xstate = &current->thread.fpu.state;
>> > +
>> > +  return get_xsave_addr(&xstate->xsave, xsave_state);
> Small nit, this would become a lot shorter if you introduced a helper local 
> variable:
> 
>       struct fpu *fpu = &current->thread.fpu;
> 
> But more importantly, for a generic get_xsave_field_ptr() API, fpu__save() is 
> not 
> enough: fpu__save() will only save FPU registers into memory if necessary 
> (i.e. if 
> the FPU is already in use), and if you call it on a task with no FPU state 
> then it 
> will still have an !fpu->fpstate_active FPU state after the call, with 
> random, 
> invalid data in the xsave area.

But why does this matter?  We just did a !fpu.fpstate_active check, so
we can't have a !fpu.fpstate_active before or after the call.
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