>> > Where do we draw the line with this?  Is x *= 2 preferable to x <<= 2 as
>> > well?
>> 
>> Depends if you want to multiply by 2 or 4 :-)
>
>I guess I just answered my own question ;-)

To answer for x *= 2 vs x <<= 1:

Use * when you would logically want to do a multiplication,
<< if you're working on a bitfield. It's just for keeping the code clean 
enough so that others may understand it.

In the longshot, it does not matter, as gcc will optimize out multiplication 
with powers of two to bitops.



Jan Engelhardt
-- 
| Alphagate Systems, http://alphagate.hopto.org/
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