>> Regarding the question of emulated vs. real effects, can we extend the
>> API
>> so that applications can know which effects are really supported, and
>> enable/disable emulation somehow?
>
> I suppose that a few extra flags (FF_PERIODIC_EMULATED etc.) defined in
> "uapi/linux/input.h" should suffice.

The only problem is that we probably want to maintain backward
compatibility so that older apps still see 'PERIODIC' (even though it is
emulated).
--
#define FF_RUMBLE       0x50
#define FF_PERIODIC     0x51
#define FF_CONSTANT     0x52
#define FF_SPRING       0x53
#define FF_FRICTION     0x54
#define FF_DAMPER       0x55
#define FF_INERTIA      0x56
#define FF_RAMP         0x57
--

Do we therefore have to list extra items in our capabilities?
--
static const signed short lg4ff_wheel_effects[] = {
        FF_CONSTANT,
        FF_PERIODIC,
        FF_PERIODIC_NOT_EMULATED,
        FF_AUTOCENTER,
        -1
};
--

Simon

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