On Tue, Feb 11, 2014 at 10:53 AM, Pawel Moll <pawel.m...@arm.com> wrote:
> In "Device Tree powered" systems, platform devices are usually
> massively populated with of_platform_populate() call, executed
> at some level of initcalls, either by generic architecture
> or by platform-specific code.
>
> There are situations though where certain devices must be
> created (and bound with drivers) before all the others.
> This presents small challenge in DT-driven systems, as
> devices explicitly created in early code would be created
> again by of_platform_populate().
>
> This patch tries to solve that issue in a generic way,
> adding a "populated" flag which is set in the device_node
> structure when a device is being created in the core.
> Later, of_platform_populate() skips such nodes (and
> its children) in a similar way to the non-available ones.
>
> Signed-off-by: Pawel Moll <pawel.m...@arm.com>
> ---
>  drivers/base/core.c       |  4 ++++
>  drivers/of/device.c       | 16 ++++++++++++++++
>  drivers/of/platform.c     |  6 ++++--
>  include/linux/of.h        |  6 ++++++
>  include/linux/of_device.h | 11 +++++++++++
>  5 files changed, 41 insertions(+), 2 deletions(-)

Go read Grant's and my comments from your last posting.

Rob
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