On Tue, 2014-01-14 at 08:47 +0200, Jack Morgenstein wrote:
> On Tue, 07 Jan 2014 14:01:18 +0100
> Paul Bolle <pebo...@tiscali.nl> wrote:
> 
> > +   } else {
> > +           /* state == RES_CQ_HW */
> > +           if (r->com.state != RES_CQ_ALLOCATED)
> 
> if (state != RES_CQ_HW || r->com.state != RES_CQ_ALLOCATED)
> to protect against any bad calls to this function
> (although I know that currently there are none).

So we end up with
         } else if (state != RES_CQ_HW || r->com.state != RES_CQ_ALLOCATED) {
                 err = -EINVAL;
         } else {
                 err = 0;
         }

don't we? Which is fine with me, as GCC still is then able to correctly
analyze this function.

> This also preserves the behavior of the switch statement.
> 
> >                     err = -EINVAL;
> > -           }
> > +           else
> > +                   err = 0;
> > +   }
> >  
> > -           if (!err) {
> > -                   r->com.from_state = r->com.state;
> > -                   r->com.to_state = state;
> > -                   r->com.state = RES_CQ_BUSY;
> > -                   if (cq)
> > -                           *cq = r;
> > -           }
> > +   if (!err) {
> > +           r->com.from_state = r->com.state;
> > +           r->com.to_state = state;
> > +           r->com.state = RES_CQ_BUSY;
> 
> Please keep the "if" here.  Protects against (future) bad calls.
> 
> > +           *cq = r;
> >     }

There seems to be a school of thought that says it's better to trigger
an Oops if a programming error is made (in this case by passing a NULL
cq) then silently handle that (future) programming error and make
debugging harder. But, even it that school of thought really exists,
this is up to you. Besides, it's only a triviality I added to my
patches.

Thanks for the review! I hope to send in a v2 of my patches shortly.


Paul Bolle

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