On Thu, Aug 01, 2013 at 04:08:57PM -0600, Stephen Warren wrote: > From: Stephen Warren <swar...@nvidia.com> > > On a 64-bit platform, ~0UL fills 64-bits, which causes SPI_BIT_MASK(32) > not to fit into 32 bits. This causes a warning when the result is assigned > to a 32-bit variable. Use ~0U instead to prevent this. This fixes:
Applied, thanks.
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