On Wed, Mar 13, 2013 at 11:13:26AM +0000, Mark Brown wrote:
> On Tue, Mar 12, 2013 at 05:26:49PM +0000, Dimitris Papastamos wrote:
> > Provide a feel of how much overhead the rbtree cache adds to
> > the game.
> 
> Applied, with a tweak to the log to say "used X bytes" for clarity (it's
> arguable if the cached data itself is overhead, depends on what you're
> comparing to).

Aha yes, it makes sense.

Thanks,
Dimitris
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