In article <[EMAIL PROTECTED]> of
linux.dev.kernel, you write:
> On Fri, Apr 13, 2001 at 03:02:19PM +0200, Jan Dvorak wrote:
> 
> > i recently met with a new (Unisys) keyboard, which have (among 'normal'
> > windows keys) 3 more keys on top of arrows, labeled by pictures as
> > halfsun, halfmoon, and power switch. Following patch adds 'support' for them
> 
> > +#define E0_MSPOWER 128
> > +#define E0_MSHALFMOON      129
> > +#define E0_MSHALFSUN       130
> 
> No, these codes cannot be larger than 127 today.
> You can use the utility setkeycodes to assign keycodes to these keys.
> 
> [One of the things for 2.5 is 15- or 31-bit keycodes.
> The 7-bits we have today do no longer suffice. I have a 132-key keyboard.]
> 

By the way, it's for things like this that I suggested using a keycode
which can be algorithmically mapped from scan codes once we go to a
larger keycode space.  For example, if your key generates E0 63, it
would *always* have keycode 0x00E3 (227).  For PC keyboards, I believe
the following mapping algorithm should work onto a 15-bit keycode
space (all numbers in hex):

        xx         -> 00xx
        E0 xx      -> 00xx | 0080
        E1 xx yy   -> yyxx

(I can't remember which one of the E1 bytes that has the make/break
bit, it should obviously go at the top.)

This assumes that there isn't a null byte form of E1, in which case it
really can't be made to fit, but I don't think so.

This means you don't have to configure two levels (scancodes ->
keycodes and keycodes -> keymap); since currently the keycodes are
keyboard-specific anyway there is no benefit to the two levels.

        -hpa
-- 
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