rebind_workers() is protected by cpu_hotplug lock,
so struct idle_rebind is also proteced by it.

And we can use a compile time allocated idle_rebind instead
of allocating it from the stack. it makes code clean.

Signed-off-by: Lai Jiangshan <la...@cn.fujitsu.com>
---
 kernel/workqueue.c |   28 +++++++++++-----------------
 1 files changed, 11 insertions(+), 17 deletions(-)

diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 9f38a65..a9bdf9c 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -125,7 +125,6 @@ enum {
 
 struct global_cwq;
 struct worker_pool;
-struct idle_rebind;
 
 /*
  * The poor guys doing the actual heavy lifting.  All on-duty workers
@@ -149,7 +148,6 @@ struct worker {
        int                     id;             /* I: worker id */
 
        /* for rebinding worker to CPU */
-       struct idle_rebind      *idle_rebind;   /* L: for idle worker */
        struct work_struct      rebind_work;    /* L: for busy worker */
 };
 
@@ -1302,10 +1300,8 @@ __acquires(&gcwq->lock)
        }
 }
 
-struct idle_rebind {
-       int                     cnt;            /* # workers to be rebound */
-       struct completion       done;           /* all workers rebound */
-};
+static int idle_rebind_cnt;                    /* # workers to be rebound */
+static struct completion idle_rebind_done;     /* all workers rebound */
 
 /*
  * Rebind an idle @worker to its CPU.  During CPU onlining, this has to
@@ -1317,8 +1313,8 @@ static void idle_worker_rebind(struct worker *worker)
        /* CPU must be online at this point */
        WARN_ON(!worker_maybe_bind_and_lock(worker));
        worker_clr_flags(worker, WORKER_REBIND);
-       if (!--worker->idle_rebind->cnt)
-               complete(&worker->idle_rebind->done);
+       if (!--idle_rebind_cnt)
+               complete(&idle_rebind_done);
        spin_unlock_irq(&worker->pool->gcwq->lock);
 
        /* we did our part, wait for rebind_workers() to finish up */
@@ -1377,7 +1373,6 @@ static void busy_worker_rebind_fn(struct work_struct 
*work)
 static void rebind_workers(struct global_cwq *gcwq)
        __releases(&gcwq->lock) __acquires(&gcwq->lock)
 {
-       struct idle_rebind idle_rebind;
        struct worker_pool *pool;
        struct worker *worker;
        struct hlist_node *pos;
@@ -1390,12 +1385,12 @@ static void rebind_workers(struct global_cwq *gcwq)
 
        /*
         * Rebind idle workers.  Interlocked both ways.  We wait for
-        * workers to rebind via @idle_rebind.done.  Workers will wait for
+        * workers to rebind via @idle_rebind_done.  Workers will wait for
         * us to finish up by competing on pool->manager_mutex.
         */
-       init_completion(&idle_rebind.done);
-       idle_rebind.cnt = 0;
-       INIT_COMPLETION(idle_rebind.done);
+       init_completion(&idle_rebind_done);
+       idle_rebind_cnt = 0;
+       INIT_COMPLETION(idle_rebind_done);
 
        /* set REBIND and kick idle ones, we'll wait for these later */
        for_each_worker_pool(pool, gcwq) {
@@ -1404,8 +1399,7 @@ static void rebind_workers(struct global_cwq *gcwq)
                        worker->flags &= ~WORKER_UNBOUND;
                        worker->flags |= WORKER_REBIND;
 
-                       idle_rebind.cnt++;
-                       worker->idle_rebind = &idle_rebind;
+                       idle_rebind_cnt++;
 
                        /* worker_thread() will call idle_worker_rebind() */
                        wake_up_process(worker->task);
@@ -1435,9 +1429,9 @@ static void rebind_workers(struct global_cwq *gcwq)
        }
 
        /* waiting for all idle workers to be rebound */
-       if (idle_rebind.cnt) {
+       if (idle_rebind_cnt) {
                spin_unlock_irq(&gcwq->lock);
-               wait_for_completion(&idle_rebind.done);
+               wait_for_completion(&idle_rebind_done);
                spin_lock_irq(&gcwq->lock);
        }
 }
-- 
1.7.4.4

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