On 08/17/2012 08:45 PM, Joe Perches wrote:
> On Fri, 2012-08-17 at 20:15 +0200, Jiri Slaby wrote:
>> On 08/17/2012 07:39 PM, Joe Perches wrote:
>>> On Fri, 2012-08-17 at 15:42 +0200, Jiri Slaby wrote:
>>>> Before calling __ratelimit in __WARN_RATELIMIT, check the condition
>>>> first. When this check was not there, we got constant income of:
>>>> tty_init_dev: 60 callbacks suppressed
>>>> tty_init_dev: 59 callbacks suppressed
>>> []
>>>> diff --git a/include/linux/ratelimit.h b/include/linux/ratelimit.h
>>> []
>>>> @@ -49,8 +49,9 @@ extern int ___ratelimit(struct ratelimit_state *rs, 
>>>> const char *func);
>>>>  #define __WARN_RATELIMIT(condition, state, format...)             \
>>>>  ({                                                                \
>>>>    int rtn = 0;                                            \
>>>> -  if (unlikely(__ratelimit(state)))                       \
>>>> -          rtn = WARN(condition, format);                  \
>>>> +  int __rtcond = !!condition;                             \
>>>> +  if (unlikely(__rtcond && __ratelimit(state)))           \
>>>> +          rtn = WARN(__rtcond, format);                   \
>>>>    rtn;                                                    \
>>>>  })
>>>>  
>>>
>>> Hi Jiri.
>>>
>>> This seems fine to me but are there any conditions that
>>> are computationally expensive?
>>
>> It's not about expensiveness of the computation. The complexity remained
>> the same except I moved the computation one layer up.
> 
> If ratelimit(state) is not true, condition wasn't tested
> or performed at all.  With this change, it's always done.

Ah, you meant this. Actually this was wrong/unexpected. When devs pass
something to a function/macro they expect it to be evaluated. Exactly once.

Like in this (maybe not so good) code:
void put_ref(int refcnt) {
  WARN_RATELIMIT(!--refcnt, "refcnt reached 0 unexpectedly");
}

You want the refcnt to be decremented no matter what ratelimit() returns.

thanks,
-- 
js
suse labs
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