On Sat, 16 Feb 2008 23:50:15 +0000 Adrian McMenamin <[EMAIL PROTECTED]> wrote:

> Add support for the SEGA Dreamcast controller as a joystick device. Based on 
> Yaegashi Takeshi's old 2.4 driver (never in mainline) with the addition of 
> functioning removal (and reinsertion) code.
> 
> ...
>
> +static void dc_pad_callback(struct mapleq *mq)
> +{
> +     unsigned short buttons;
> +     struct maple_device *mapledev = mq->dev;
> +     struct dc_pad *pad = mapledev->private_data;
> +     struct input_dev *dev = pad->dev;
> +     unsigned char *res = mq->recvbuf;
> +
> +     buttons = ~*(unsigned short *)(res+8);

This is endianness-dependent.  Presumably it "works", but it's pretty poor
practice.

> ...
>
>> +static int dc_pad_connect(struct maple_device *mdev)
> +{
> +     int i, error;
> +     unsigned long data = be32_to_cpu(mdev->devinfo.function_data[0]);
> +     struct dc_pad *pad;
> +     struct input_dev *dev;
> +
> +     const short btn_bit[32] = {
> +             BTN_C, BTN_B, BTN_A, BTN_START, -1, -1, -1, -1,
> +             BTN_Z, BTN_Y, BTN_X, BTN_SELECT, -1, -1, -1, -1,
> +             -1, -1, -1, -1, -1, -1, -1, -1,
> +             -1, -1, -1, -1, -1, -1, -1, -1,
> +     };
> +
> +     const short abs_bit[32] = {
> +             -1, -1, -1, -1, ABS_HAT0Y, ABS_HAT0Y, ABS_HAT0X, ABS_HAT0X,
> +             -1, -1, -1, -1, ABS_HAT1Y, ABS_HAT1Y, ABS_HAT1X, ABS_HAT1X,
> +             ABS_GAS, ABS_BRAKE, ABS_X, ABS_Y, ABS_RX, ABS_RY, -1, -1,
> +             -1, -1, -1, -1, -1, -1, -1, -1,
> +     };
> +
> +     pad = kzalloc(sizeof(struct dc_pad), GFP_KERNEL);
> +     if (!pad)
> +             return -ENOMEM;
> +
> +     dev = input_allocate_device();
> +     if (!dev) {
> +             kfree(pad);
> +             return -ENOMEM;
> +     }
> +
> +     pad->dev = dev;
> +     pad->mdev = mdev;
> +     mdev->private_data = pad;
> +
> +     for (i = 0; i < 32; i++)
> +             if (data & (1<<i) && btn_bit[i] >= 0)
> +                     pad->dev->keybit[BTN_JOYSTICK/32] |= BIT(btn_bit[i]);
> +
> +     if (pad->dev->keybit[BTN_JOYSTICK/32])
> +             pad->dev->evbit[0] |= BIT(EV_KEY);
> +
> +     for (i = 0; i < 32; i++)
> +             if (data & (1<<i) && abs_bit[i] >= 0)
> +                     pad->dev->absbit[0] |= BIT(abs_bit[i]);
> +
> +     if (pad->dev->absbit[0])
> +             pad->dev->evbit[0] |= BIT(EV_ABS);
> +
> +     for (i = ABS_X; i <= ABS_BRAKE; i++) {
> +             pad->dev->absmax[i] = 255;
> +             pad->dev->absmin[i] = 0;
> +             pad->dev->absfuzz[i] = 0;
> +             pad->dev->absflat[i] = 0;
> +     }
> +
> +     for (i = ABS_HAT0X; i <= ABS_HAT3Y; i++) {
> +             pad->dev->absmax[i] = 1;
> +             pad->dev->absmin[i] = -1;
> +             pad->dev->absfuzz[i] = 0;
> +             pad->dev->absflat[i] = 0;
> +     }
> +
> +     pad->dev->open = dc_pad_open;
> +     pad->dev->close = dc_pad_close;
> +     pad->dev->private = pad;
> +     pad->dev->event = NULL;
> +     pad->dev->dev.parent = &mdev->dev;
> +     pad->dev->name = mdev->product_name;
> +     pad->dev->id.bustype = BUS_HOST;
> +     input_set_drvdata(dev, pad);
> +
> +     error = input_register_device(pad->dev);
> +     if (error) {
> +             input_free_device(pad->dev);
> +             kfree(pad);
> +             return -error;
> +     }
> +
> +     maple_getcond_callback(mdev, dc_pad_callback_idle, 0xFFFFFFFF,
> +             MAPLE_FUNC_CONTROLLER);
> +
> +     return 0;
> +}

The error handling in here would be more maintainable if it were to use the
usual `goto err_foo' approach - aim for only a single return statement per
function.

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