On 18/03/2026 07:58, Hannes Reinecke wrote:
int scsi_alua_check_tpgs(struct scsi_device *sdev);
int scsi_alua_rtpg_run(struct scsi_device *sdev);
@@ -39,6 +41,9 @@ int scsi_alua_init(void);
void scsi_exit_alua(void);
#else //CONFIG_SCSI_ALUA
+static inline void scsi_alua_handle_state_transition(struct
scsi_device *sdev)
+{
+}
static inline int scsi_alua_check_tpgs(struct scsi_device *sdev)
{
return 0;
???
This doesn't handle a state transition, it just _sets_ the state
transition. Please fold it into the patch where the state transition
is actually handled.
Sure, doing it like this is a bit silly.
Thanks,
John