This is for mpath_head_template.available_path callback.

Currently the same functionality is in nvme_available_path().

Signed-off-by: John Garry <[email protected]>
---
 drivers/nvme/host/multipath.c | 21 +++++++++++++++++++++
 1 file changed, 21 insertions(+)

diff --git a/drivers/nvme/host/multipath.c b/drivers/nvme/host/multipath.c
index 390a1d1133921..e888791b8947a 100644
--- a/drivers/nvme/host/multipath.c
+++ b/drivers/nvme/host/multipath.c
@@ -510,6 +510,26 @@ static bool nvme_available_path(struct nvme_ns_head *head)
        return nvme_mpath_queue_if_no_path(head);
 }
 
+static bool nvme_mpath_available_path(struct mpath_device *mpath_device,
+                                       bool *available)
+{
+       struct nvme_ns *ns = nvme_mpath_to_ns(mpath_device);
+
+       if (test_bit(NVME_CTRL_FAILFAST_EXPIRED, &ns->ctrl->flags))
+               return false;
+
+       switch (nvme_ctrl_state(ns->ctrl)) {
+       case NVME_CTRL_LIVE:
+       case NVME_CTRL_RESETTING:
+       case NVME_CTRL_CONNECTING:
+               *available = true;
+       default:
+               break;
+       }
+
+       return true;
+}
+
 static void nvme_ns_head_submit_bio(struct bio *bio)
 {
        struct nvme_ns_head *head = bio->bi_bdev->bd_disk->private_data;
@@ -1412,4 +1432,5 @@ void nvme_mpath_uninit(struct nvme_ctrl *ctrl)
 
 __maybe_unused
 static const struct mpath_head_template mpdt = {
+       .available_path = nvme_mpath_available_path,
 };
-- 
2.43.5


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