On Thu, Jan 02, 2025 at 06:53:54PM -0800, Eduard Zingerman wrote:
> On Thu, 2024-12-19 at 21:09 -0700, Daniel Xu wrote:
> 
> lgtm, but please see a note below.
> 
> [...]
> 
> > +/* Returns constant key value if possible, else negative error */
> > +static s64 get_constant_map_key(struct bpf_verifier_env *env,
> > +                           struct bpf_reg_state *key,
> > +                           u32 key_size)
> > +{
> > +   struct bpf_func_state *state = func(env, key);
> > +   struct bpf_reg_state *reg;
> > +   int slot, spi, off;
> > +   int spill_size = 0;
> > +   int zero_size = 0;
> > +   int stack_off;
> > +   int i, err;
> > +   u8 *stype;
> > +
> > +   if (!env->bpf_capable)
> > +           return -EOPNOTSUPP;
> > +   if (key->type != PTR_TO_STACK)
> > +           return -EOPNOTSUPP;
> > +   if (!tnum_is_const(key->var_off))
> > +           return -EOPNOTSUPP;
> > +
> > +   stack_off = key->off + key->var_off.value;
> > +   slot = -stack_off - 1;
> > +   spi = slot / BPF_REG_SIZE;
> > +   off = slot % BPF_REG_SIZE;
> > +   stype = state->stack[spi].slot_type;
> > +
> > +   /* First handle precisely tracked STACK_ZERO */
> > +   for (i = off; i >= 0 && stype[i] == STACK_ZERO; i--)
> > +           zero_size++;
> > +   if (zero_size >= key_size)
> > +           return 0;
> > +
> > +   /* Check that stack contains a scalar spill of expected size */
> > +   if (!is_spilled_scalar_reg(&state->stack[spi]))
> > +           return -EOPNOTSUPP;
> > +   for (i = off; i >= 0 && stype[i] == STACK_SPILL; i--)
> > +           spill_size++;
> > +   if (spill_size != key_size)
> > +           return -EOPNOTSUPP;
> > +
> > +   reg = &state->stack[spi].spilled_ptr;
> > +   if (!tnum_is_const(reg->var_off))
> > +           /* Stack value not statically known */
> > +           return -EOPNOTSUPP;
> > +
> > +   /* We are relying on a constant value. So mark as precise
> > +    * to prevent pruning on it.
> > +    */
> > +   bt_set_frame_slot(&env->bt, env->cur_state->curframe, spi);
> 
> I think env->cur_state->curframe is not always correct here.
> It should be key->frameno, as key might point a few stack frames up.

Ack, nice catch.


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