On Fri, 10 Nov 2023, Petr Mladek wrote:

> The livepatch state API was added to help with maintaining:
> 
>    + changes done by livepatch callbasks
>    + lifetime of shadow variables
> 
> The original API was hard to use. Both objectives are better handled
> by the new per-state callbacks. They are called when the state is
> introduced or removed. There is also support for automatically freeing
> obsolete shadow variables.
> 
> The new callbacks changed the view of compatibility.  The livepatch
> can be replaced to any older one as long the current livepatch is
> able to disable the obsolete state.
> 
> As a result, the new patch does not need to support the currently
> used states. The current patch will be able to disable them.
> 
> The remaining question is what to do with the per-state version.
> It was supposed to allow doing more modifications on an existing
> state. The experience shows that it is not needed in practice.
> 
> Well, it still might make sense to prevent downgrade when the state
> could not be disabled easily or when the author does not want to
> deal with it.
> 
> Replace the per-state version with per-state block_disable flag.
> It allows to handle several scenarios:

I have no opinion to be honest. block_disable flag might be sufficient in 
the end.

[...]

> @@ -159,7 +159,9 @@ struct klp_state {
>   * @mod:     reference to the live patch module
>   * @objs:    object entries for kernel objects to be patched
>   * @states:  system states that can get modified
> + * version:  livepatch version (optional)
>   * @replace: replace all actively used patches
> + *
>   * @list:    list node for global list of actively used patches
>   * @kobj:    kobject for sysfs resources
>   * @obj_list:        dynamic list of the object entries
> @@ -173,6 +175,7 @@ struct klp_patch {
>       struct module *mod;
>       struct klp_object *objs;
>       struct klp_state *states;
> +     unsigned int version;
>       bool replace;

Is it still needed then? What would be the use case?

[...]

>       /*
>        * Allow to reverse a pending transition in both ways. It might be
>        * necessary to complete the transition without forcing and breaking
> @@ -1097,10 +1104,10 @@ int klp_enable_patch(struct klp_patch *patch)
>  
>       if (!klp_is_patch_compatible(patch)) {
>               pr_err("Livepatch patch (%s) is not compatible with the already 
> installed livepatches.\n",
> -                     patch->mod->name);
> +                    patch->mod->name);
>               mutex_unlock(&klp_mutex);
>               return -EINVAL;
> -     }
> +       }
>  
>       if (!try_module_get(patch->mod)) {
>               mutex_unlock(&klp_mutex);
> @@ -1111,17 +1118,17 @@ int klp_enable_patch(struct klp_patch *patch)
>  
>       ret = klp_init_patch(patch);
>       if (ret)
> -             goto err;
> +             goto unlock_free;
>  
>       ret = __klp_enable_patch(patch);
>       if (ret)
> -             goto err;
> +             goto unlock_free;
>  
>       mutex_unlock(&klp_mutex);
>  
>       return 0;
>  
> -err:
> +unlock_free:
>       klp_free_patch_start(patch);

Unrelated changes.
  
>  /*
>   * Check that the new livepatch will not break the existing system states.
> - * Cumulative patches must handle all already modified states.
> - * Non-cumulative patches can touch already modified states.
> + * The patch could replace existing patches only when the obsolete
> + * states can be disabled.
>   */
>  bool klp_is_patch_compatible(struct klp_patch *patch)
>  {
>       struct klp_patch *old_patch;
>       struct klp_state *old_state;
>  
> +     /* Non-cumulative patches are always compatible. */
> +     if (!patch->replace)
> +             return true;
> +

Cumulative != atomic replace. Those are two different things.

Miroslav

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