On Fri 2021-03-19 16:00:36, Wang Qing wrote:
> When touch_softlockup_watchdog() is called, only wq_watchdog_touched_cpu 
> updated, while the unbound worker_pool running on its core uses 
> wq_watchdog_touched to determine whether locked up. This may be mischecked.

By other words, unbound workqueues are not aware of the more common
touch_softlockup_watchdog() because it updates only
wq_watchdog_touched_cpu for the affected CPU. As a result,
the workqueue watchdog might report lockup in unbound workqueue
even though it is blocked by a known slow code.

> My suggestion is to update both when touch_softlockup_watchdog() is called, 
> use wq_watchdog_touched_cpu to check bound, and use wq_watchdog_touched 
> to check unbound worker_pool.
> 
> Signed-off-by: Wang Qing <wangq...@vivo.com>
> ---
>  kernel/watchdog.c  |  5 +++--
>  kernel/workqueue.c | 17 ++++++-----------
>  2 files changed, 9 insertions(+), 13 deletions(-)
> 
> diff --git a/kernel/watchdog.c b/kernel/watchdog.c
> index 7110906..107bc38
> --- a/kernel/watchdog.c
> +++ b/kernel/watchdog.c
> @@ -278,9 +278,10 @@ void touch_all_softlockup_watchdogs(void)
>        * update as well, the only side effect might be a cycle delay for
>        * the softlockup check.
>        */
> -     for_each_cpu(cpu, &watchdog_allowed_mask)
> +     for_each_cpu(cpu, &watchdog_allowed_mask) {
>               per_cpu(watchdog_touch_ts, cpu) = SOFTLOCKUP_RESET;
> -     wq_watchdog_touch(-1);
> +             wq_watchdog_touch(cpu);

Note that wq_watchdog_touch(cpu) newly always updates
wq_watchdog_touched. This cycle will set the same jiffies
value cpu-times to the same variable.

> +     }
>  }
>  
>  void touch_softlockup_watchdog_sync(void)
> diff --git a/kernel/workqueue.c b/kernel/workqueue.c
> index 0d150da..be08295
> --- a/kernel/workqueue.c
> +++ b/kernel/workqueue.c
> @@ -5787,22 +5787,17 @@ static void wq_watchdog_timer_fn(struct timer_list 
> *unused)
>                       continue;
>  
>               /* get the latest of pool and touched timestamps */
> +             if (pool->cpu >= 0)
> +                     touched = READ_ONCE(per_cpu(wq_watchdog_touched_cpu, 
> pool->cpu));
> +             else
> +                     touched = READ_ONCE(wq_watchdog_touched);
>               pool_ts = READ_ONCE(pool->watchdog_ts);
> -             touched = READ_ONCE(wq_watchdog_touched);
>  
>               if (time_after(pool_ts, touched))
>                       ts = pool_ts;
>               else
>                       ts = touched;
>  
> -             if (pool->cpu >= 0) {
> -                     unsigned long cpu_touched =
> -                             READ_ONCE(per_cpu(wq_watchdog_touched_cpu,
> -                                               pool->cpu));
> -                     if (time_after(cpu_touched, ts))
> -                             ts = cpu_touched;
> -             }
> -
>               /* did we stall? */
>               if (time_after(jiffies, ts + thresh)) {
>                       lockup_detected = true;
> @@ -5826,8 +5821,8 @@ notrace void wq_watchdog_touch(int cpu)
>  {
>       if (cpu >= 0)
>               per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies;
> -     else
> -             wq_watchdog_touched = jiffies;
> +
> +     wq_watchdog_touched = jiffies;
>  }
>  
>  static void wq_watchdog_set_thresh(unsigned long thresh)

This last hunk is enough to fix the problem. wq_watchdog_touched will
get updated also from cpu-specific touch_softlockup_watchdog().

The original patch simplified the logic of wq_watchdog_timer_fn().
But it added un-necessary assignments into
touch_all_softlockup_watchdogs(void).

I do not have strong opinion what solution is better. I slightly
prefer to keep only this last hunk.

Best Regards,
Petr

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