On Fri, Mar 19, 2021 at 04:24:40PM +0100, Peter Zijlstra wrote: > On Fri, Mar 19, 2021 at 10:12:59AM -0500, Josh Poimboeuf wrote: > > > > -void elf_add_reloc(struct elf *elf, struct reloc *reloc) > > > +int elf_add_reloc(struct elf *elf, struct section *sec, unsigned long > > > offset, > > > + unsigned int type, struct symbol *sym, int addend) > > > { > > > - struct section *sec = reloc->sec; > > > + struct reloc *reloc; > > > + > > > + reloc = malloc(sizeof(*reloc)); > > > + if (!reloc) { > > > + perror("malloc"); > > > + return -1; > > > + } > > > + memset(reloc, 0, sizeof(*reloc)); > > > + > > > + reloc->sec = sec->reloc; > > > > Maybe elf_add_reloc() could create the reloc section if it doesn't > > already exist, that would help remove the multiple calls to > > elf_create_reloc_section(). > > I'll do that as yet another patch ;-)
Ok! > > > + reloc->offset = offset; > > > + reloc->type = type; > > > + reloc->sym = sym; > > > + reloc->addend = addend; > > > > > > list_add_tail(&reloc->list, &sec->reloc_list); > > > > This should be sec->reloc->reloc_list? > > Absolutely, there were a few other 'funnies' as well that I just fixed > whilst trying to make the whole new stack work again :-) I'm sure some of those were my fault, thanks for testing my crap :-) -- Josh