The separate blocking pool is going away.  Start by ignoring
GRND_RANDOM in getentropy(2).

This should not materially break any API.  Any code that worked
without this change should work at least as well with this change.

Signed-off-by: Andy Lutomirski <l...@kernel.org>
---
 drivers/char/random.c       | 3 ---
 include/uapi/linux/random.h | 2 +-
 2 files changed, 1 insertion(+), 4 deletions(-)

diff --git a/drivers/char/random.c b/drivers/char/random.c
index acabb870f222..1ad2c7eaf675 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -2135,9 +2135,6 @@ SYSCALL_DEFINE3(getrandom, char __user *, buf, size_t, 
count,
        if (count > INT_MAX)
                count = INT_MAX;
 
-       if (flags & GRND_RANDOM)
-               return _random_read(flags & GRND_NONBLOCK, buf, count);
-
        if (!(flags & GRND_INSECURE) && !crng_ready()) {
                if (flags & GRND_NONBLOCK)
                        return -EAGAIN;
diff --git a/include/uapi/linux/random.h b/include/uapi/linux/random.h
index c092d20088d3..dcc1b3e6106f 100644
--- a/include/uapi/linux/random.h
+++ b/include/uapi/linux/random.h
@@ -48,7 +48,7 @@ struct rand_pool_info {
  * Flags for getrandom(2)
  *
  * GRND_NONBLOCK       Don't block and return EAGAIN instead
- * GRND_RANDOM         Use the /dev/random pool instead of /dev/urandom
+ * GRND_RANDOM         No effect
  * GRND_INSECURE       Return non-cryptographic random bytes
  */
 #define GRND_NONBLOCK  0x0001
-- 
2.21.0

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