On Sun, Sep 23, 2007 at 08:03:35AM +0200, Sam Ravnborg wrote: > > > Please Oleg. > > > You know very well that most people will not have their kernel src RO. > > > > Sure, if it will be not comfortable. > > > > But if kbuild deals with this transparently, it must be OK. Brokenness > > due to binutils, kbuild, root user bugs won't garbage source. Only thing > > to ask from experienced users *and* kernel developers, is > > `useradd kbuild`, everything else will not bother anybody. > Better would be to fix the bugs where we today clobber the sources. > Care to point out the exact cases you see.
It is not about particular case, it is about whole environment. * interactive: shell (profile setup).--> source editing / patching `-> building parts / doing tests where profile is one particular source tree with particular config/development goals. On multiple terminals (sessions), one may just type in favorite shell `wana profile-xx` and environment is set up there. I.e. + where ever you are, it's easy to go to current obj or src tree, + quilt knows its setup + kbuild does also + tracking files, sent to editor (e.g. emacsclient / emacsserver) o easily composing file / change sets to be operated by quilt o kbuild knows exactly what to check and possibly to rebuild + all actions are written to history, that can be imported into any session o saving sessions o restore sessions: checking profile consistency / updating + less ugly (e.g. just stupid bash command line) user interface o even ordinary command line can be improved much-much more in terms of efficiency and comfort o more nice-looking information of what is happening and how is happening * automatic: running setup of selected profiles: o patch/update sources o configure and (cross) build multiple source trees with multiple output trees each. o run time testing: emulators, hardware. Many ideas, collected in kbuild-2.5-history.tar.bz2 back in 2000, are still interesting and useful. More i do development, more i realize, that i spend too much time to do trivial and repeating things. And this time will not go less, if something like that will be by hand. I'd really like to see a work flow of best development staff, because behind patches i can not see anything. And frankly, i doubt there's anything significant there. The only sharing of tools i can see is patch scripts (now quilt), diff-tools, linux/scripts. Still just tools. There's no environment, where people would know particular configs for editors, mailers, 2-3 steps easy to get right help messages, i.e *environment*. UI tricks, like common, most useful, sh aliases for using tools, different color schemas: for error/log output, editing C or asm (with linux specific annotations, rules), tools like checkpatch, but not checkpatch -- helper for developers to get changes checked and ready to create actual patch, etc. etc. etc.... For example, i'd really like to have, candy C + diff color fontlocking (emacs' brain damaged lexicon) for easy patch reviewing. I did some trivial enhancements more than 3 years ago, like highlighting of actions that change variable's value, thus, i don't do many stupid things in C any more. I'd like to have candy fontlocking for sed and shell and sed-in-shell syntax, etc. etc. And all this is needed just for stupid terminal emulator. So, what people are doing all this time? Noo, X? There's no X, period. ____ - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/