On 30.07.2019 19:29, Masahiro Yamada wrote:
I prefer this, but why do you need to check type?
Doesn't this work?
for (sym = info.symtab_start; sym < info.symtab_stop; sym++) {
unsigned char bind = ELF_ST_BIND(sym->st_info);
struct symbol *s = find_symbol(remove_dot(info.strtab +
sym->st_name));
if (s && (bind == STB_GLOBAL || bind == STB_WEAK))
s->is_static = 0;
}
This works. However, I thought it will be too costly to call find_symbol
on each symbol. Hence, 'type == STT_OBJECT || type == STT_FUNC || type
== STT_NOTYPE' is a small performance optimization because we need to
check only variables and functions. Is it worth to remove it in v4?
Denis